AbstractProfession
Constructors
AbstractProfession
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Inherited functions
cancelMeleeAttack
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Whether to cancel melee attack.
cancelRangedAttack
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Whether to cancel ranged attack.
create
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Method used for creating the new profession for given taterzen.
handleAttack
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Called when Taterzen is attacked.
interactAt
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open fun interactAt(player: Player, pos: Vec3, hand: InteractionHand): InteractionResult
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Called on Taterzen interaction.
onBehaviourSet
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Called when Taterzen's behaviour changes.
onMovementSet
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Called when Taterzen's movement changes.
onPlayersNearby
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Called every tick if players are nearby.
onProfessionRemoved
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open fun onProfessionRemoved()
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Called when taterzen "loses" this profession.
skipAttackFrom
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Called when Taterzen is attacked.
tick
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Called on Taterzen entity tick.
tickMovement
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Called on movement tick.
tryPickupItem
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Called when Taterzen has a chance to pickup an item.