tickMovement

open fun tickMovement(): InteractionResult

Called on movement tick. Returning different action results has different meanings:

  • PASS - Default; continues ticking other professions.
  • CONSUME - Stops processing others, but continues with base Taterzen movement tick.
  • FAIL - Stops whole movement tick.
  • SUCCESS - Continues with super.tickMovement(), but skips Taterzen's movement tick.

Return

action result which determines further execution