TaterConfig
Types
Defaults
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open class Defaults
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Default org.samo_lego.taterzens.npc.TaterzenNPC settings.
Permissions
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open class Permissions
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Permission stuff.
Properties
_comment_combatInPeaceful
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@SerializedName(value = "// Whether to allow Taterzens to fight players in peaceful mode as well.")
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_comment_defaults
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@SerializedName(value = "// Default settings for new Taterzens.")
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_comment_fabricTailorAdvert0
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@SerializedName(value = "// Whether to remind you that if FabricTailor mod is installed,")
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_comment_fabricTailorAdvert1
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@SerializedName(value = "// it has some built-in skin swapping functionality for Taterzens as well.")
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_comment_glowSelectedNpc
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@SerializedName(value = "// Whether give fake glowing effect to Taterzen when selected.")
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_comment_guiItemModelData
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@SerializedName(value = "// Custom model data number that items in GUI should use.")
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_comment_hideOpsMessage
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@SerializedName(value = "// Whether to cancel sending info that Taterzen has executed a command to ops.")
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_comment_language
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@SerializedName(value = "// Language file to use.")
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_comment_lockAfterCreation
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@SerializedName(value = "// Whether to automatically lock the taterzen after creating it.")
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_comment_prefersExecution
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@SerializedName(value = "// Nodes which prefer execution instead of going in submenus in `/npc` gui. (Swaps the right and left click function to these nodes)")
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_comment_taterzenTablistTimeout0
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@SerializedName(value = "// After how many ticks Taterzens should be cleared from tablist.")
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_comment_taterzenTablistTimeout1
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@SerializedName(value = "// Some delay is needed, otherwise clients don't fetch their skins.")
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_comment_taterzenTablistTimeout2
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@SerializedName(value = "// If you want them to stay on the tablist, set this to -1.")
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bungee
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combatInPeaceful
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@SerializedName(value = "combat_in_peaceful")
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defaults
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fabricTailorAdvert
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@SerializedName(value = "post_fabrictailor_advert")
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glowSelectedNpc
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@SerializedName(value = "glow_selected_npc")
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guiItemModelData
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@SerializedName(value = "gui_item_model_data")
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hideOpsMessage
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@SerializedName(value = "hide_ops_message")
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lockAfterCreation
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@SerializedName(value = "lock_after_creation")
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messages
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obscureTabList
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@SerializedName(value = "// Obsucre Taterzens' names while they are visible on the tab list.")
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path
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perms
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prefersExecution
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@SerializedName(value = "prefer_execution_nodes")
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taterzenTablistTimeout
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@SerializedName(value = "taterzen_tablist_timeout")
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Functions
loadConfigFile
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Loads config file.
saveConfigFile
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Saves the config to the given file.
Inherited functions
enableSerializedNameComments
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generateCommand
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open fun generateCommand(editNode: LiteralCommandNode<CommandSourceStack>)
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generateFieldDescription
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open fun generateFieldDescription(parent: Any, attribute: Field): MutableComponent
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generateFieldInfo
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open fun generateFieldInfo(context: CommandContext<CommandSourceStack>, parent: Any, attribute: Field): Int
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getCommentPrefix
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getDescription
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loadConfigFile
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recursiveEditCommand
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open fun recursiveEditCommand(root: LiteralCommandNode<CommandSourceStack>, configFields: ConfigFieldList)
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recursiveReload
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shouldExclude
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writeToFile
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