Defaults
open class Defaults
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Default org.samo_lego.taterzens.npc.TaterzenNPC settings.
Properties
_comment_allowFlight
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@SerializedName(value = "// Whether Taterzen is able to fly.")
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_comment_allowRiding
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@SerializedName(value = "// Whether Taterzens can be picked up by boats / minecarts.")
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_comment_allowSwim
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@SerializedName(value = "// Whether Taterzen is able to swim.")
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_comment_commandCooldownMessage
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@SerializedName(value = "// Default cooldown message to be sent to the player. Supports translation as well.")
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_comment_commandPermissionLevel
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@SerializedName(value = "// Default command permission level of Taterzen.")
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_comment_dropEquipment
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@SerializedName(value = "// Whether Taterzens should drop equipment on death.")
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_comment_invulnerable
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@SerializedName(value = "// Whether Taterzen is invulnerable by default.")
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_comment_jumpWhileAttacking
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@SerializedName(value = "// Enable jumps when Taterzen is in attack mode.")
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_comment_minInteractionTime
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@SerializedName(value = "// How many ticks must pass between each interaction (command triggerings).")
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_comment_sounds
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@SerializedName(value = "// Default sounds for Taterzens. Set to [] to mute them.")
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allowFlight
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allowRiding
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ambientSounds
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@SerializedName(value = "ambient_sounds")
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commandCooldownMessage
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@SerializedName(value = "command_cooldown_message")
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commandPermissionLevel
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@SerializedName(value = "command_permission_level")
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deathSounds
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@SerializedName(value = "death_sounds")
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dropEquipment
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hurtSounds
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invulnerable
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jumpWhileAttacking
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@SerializedName(value = "jump_while_attacking")
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minInteractionTime
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@SerializedName(value = "minimum_interaction_time")
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