createTaterzen
open fun createTaterzen(world: ServerLevel, displayName: String, pos: Vec3, rotations: Array<Float>): TaterzenNPC
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Creates a Taterzen NPC with rotations and custom name. You'll still have to spawn it in (use addFreshEntity to achieve that).
Return
TaterzenNPC
Parameters
world
Taterzen's world
displayName
Taterzen's name.
pos
Taterzen's position
rotations
Taterzen's rotations (0 - head yaw, 1 - body yaw, 2 - pitch)
open fun createTaterzen(owner: ServerPlayer, displayName: String): TaterzenNPC
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Creates a Taterzen NPC from owner with provided display name. You'll still have to spawn it in (use addFreshEntity to achieve that).
Return
TaterzenNPC
Parameters
owner
player whose rotations and world will be copied to Taterzen
displayName
Taterzen's name.