Class GolfConfig.Duplication

java.lang.Object
org.samo_lego.golfiv.storage.GolfConfig.Duplication
Enclosing class:
GolfConfig

public static class GolfConfig.Duplication extends Object
  • Field Details

    • _comment

      public final String _comment
      See Also:
    • _comment_patchSaveLimit1

      @SerializedName("// Whether to prevent throwing an error when saving large string data.") public final String _comment_patchSaveLimit1
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    • _comment_patchSaveLimit2

      @SerializedName("// This is done by ignoring data after DataOutputStream limit.") public final String _comment_patchSaveLimit2
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    • _comment_patchSaveLimit3

      @SerializedName("// Written books can reach that point with hacked clients.") public final String _comment_patchSaveLimit3
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    • patchSaveLimit

      public boolean patchSaveLimit
    • _comment_patchGravityBlock

      @SerializedName("// Whether to disable gravity block duping.") public final String _comment_patchGravityBlock
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    • patchGravityBlock

      public boolean patchGravityBlock
    • _comment_patchDeathDuplication1

      @SerializedName("// Checks if player is connected before applying damage.") public final String _comment_patchDeathDuplication1
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    • _comment_patchDeathDuplication2

      @SerializedName("// Prevents duplicating inventory if player dies after disconnect.") public final String _comment_patchDeathDuplication2
      See Also:
    • patchDeathDuplication

      public boolean patchDeathDuplication
  • Constructor Details

    • Duplication

      public Duplication()