Class MServerPlayerEntity_TailoredPlayer

java.lang.Object
net.minecraft.world.entity.Entity
net.minecraft.world.entity.LivingEntity
net.minecraft.world.entity.player.Player
org.samo_lego.fabrictailor.mixin.MServerPlayerEntity_TailoredPlayer
All Implemented Interfaces:
net.minecraft.network.syncher.SyncedDataHolder, net.minecraft.world.entity.Attackable, net.minecraft.world.level.entity.EntityAccess, net.minecraft.world.Nameable, net.minecraft.world.scores.ScoreHolder, TailoredPlayer

public abstract class MServerPlayerEntity_TailoredPlayer extends net.minecraft.world.entity.player.Player implements TailoredPlayer
  • Nested Class Summary

    Nested classes/interfaces inherited from class net.minecraft.world.entity.player.Player

    net.minecraft.world.entity.player.Player.BedSleepingProblem

    Nested classes/interfaces inherited from class net.minecraft.world.entity.LivingEntity

    net.minecraft.world.entity.LivingEntity.Fallsounds

    Nested classes/interfaces inherited from class net.minecraft.world.entity.Entity

    net.minecraft.world.entity.Entity.MoveFunction, net.minecraft.world.entity.Entity.MovementEmission, net.minecraft.world.entity.Entity.RemovalReason
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    net.minecraft.server.network.ServerGamePacketListenerImpl
     

    Fields inherited from class net.minecraft.world.entity.player.Player

    bob, CLIENT_LOADED_TIMEOUT_TIME, clientLoadedTimeoutTimer, containerMenu, CRAFTING_SLOT_OFFSET, CROUCH_BB_HEIGHT, currentExplosionCause, currentImpulseImpactPos, DATA_PLAYER_MAIN_HAND, DATA_PLAYER_MODE_CUSTOMISATION, DATA_SHOULDER_LEFT, DATA_SHOULDER_RIGHT, DEFAULT_BLOCK_INTERACTION_RANGE, DEFAULT_ENTITY_INTERACTION_RANGE, DEFAULT_EYE_HEIGHT, DEFAULT_MAIN_HAND, DEFAULT_MODEL_CUSTOMIZATION, DEFAULT_VEHICLE_ATTACHMENT, defaultFlySpeed, enchantmentSeed, ENDER_SLOT_OFFSET, enderChestInventory, experienceLevel, experienceProgress, fishing, foodData, HELD_ITEM_SLOT, hurtDir, inventoryMenu, jumpTriggerTime, MAX_HEALTH, oBob, SLEEP_DURATION, STANDING_DIMENSIONS, SWIMMING_BB_HEIGHT, SWIMMING_BB_WIDTH, takeXpDelay, totalExperience, WAKE_UP_DURATION, wasUnderwater, xCloak, xCloakO, yCloak, yCloakO, zCloak, zCloakO

    Fields inherited from class net.minecraft.world.entity.LivingEntity

    animStep, animStepO, appliedScale, ARMOR_SLOT_OFFSET, ARMOR_SLOTS, attackAnim, attackStrengthTicker, ATTRIBUTES_FIELD, autoSpinAttackDmg, autoSpinAttackItemStack, autoSpinAttackTicks, BASE_JUMP_POWER, BODY_ARMOR_OFFSET, brain, DATA_LIVING_ENTITY_FLAGS, dead, DEATH_DURATION, deathTime, DEFAULT_BABY_SCALE, DEFAULT_BASE_GRAVITY, elytraAnimationState, EQUIPMENT_SLOT_OFFSET, EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, fallFlyTicks, HAND_SLOTS, hurtDuration, hurtTime, invulnerableDuration, jumping, lastHurt, lastHurtByPlayer, lastHurtByPlayerTime, lerpHeadSteps, lerpSteps, lerpX, lerpXRot, lerpY, lerpYHeadRot, lerpYRot, lerpZ, LIVING_ENTITY_FLAG_IS_USING, LIVING_ENTITY_FLAG_OFF_HAND, LIVING_ENTITY_FLAG_SPIN_ATTACK, MIN_MOVEMENT_DISTANCE, noActionTime, oAttackAnim, oRun, PLAYER_HURT_EXPERIENCE_TIME, PLAYER_NOT_WEARING_DISGUISE_ITEM, removeArrowTime, removeStingerTime, rotA, rotOffs, run, SLEEPING_DIMENSIONS, SWING_DURATION, swinging, swingingArm, swingTime, timeOffs, useItem, useItemRemaining, walkAnimation, xxa, yBodyRot, yBodyRotO, yHeadRot, yHeadRotO, yya, zza

    Fields inherited from class net.minecraft.world.entity.Entity

    BASE_SAFE_FALL_DISTANCE, BASE_TICKS_REQUIRED_TO_FREEZE, blocksBuilding, BOARDING_COOLDOWN, boardingCooldown, CONTENTS_SLOT_INDEX, DATA_POSE, DATA_SHARED_FLAGS_ID, DEFAULT_BB_HEIGHT, DEFAULT_BB_WIDTH, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, entityData, fallDistance, firstTick, FLAG_FALL_FLYING, FLAG_GLOWING, FLAG_ONFIRE, fluidHeight, flyDist, FREEZE_HURT_FREQUENCY, hasImpulse, horizontalCollision, hurtMarked, ID_TAG, invulnerableTime, isInPowderSnow, mainSupportingBlockPos, MAX_ENTITY_TAG_COUNT, minorHorizontalCollision, moveDist, noPhysics, PASSENGERS_TAG, portalProcess, random, stringUUID, stuckSpeedMultiplier, tickCount, TOTAL_AIR_SUPPLY, uuid, UUID_TAG, verticalCollision, verticalCollisionBelow, wasEyeInWater, wasInPowderSnow, wasTouchingWater, xo, xOld, xRotO, yo, yOld, yRotO, zo, zOld

    Fields inherited from interface net.minecraft.world.scores.ScoreHolder

    WILDCARD, WILDCARD_NAME

    Fields inherited from interface org.samo_lego.fabrictailor.casts.TailoredPlayer

    PROPERTY_TEXTURES
  • Constructor Summary

    Constructors
    Constructor
    Description
    MServerPlayerEntity_TailoredPlayer(net.minecraft.world.level.Level level, net.minecraft.core.BlockPos blockPos, float f, com.mojang.authlib.GameProfile gameProfile)
     
  • Method Summary

    Modifier and Type
    Method
    Description
    protected abstract void
     
    void
     
    long
    Gets the most recent time when player changed their skin.
    Helper function to get texture hash from skin that was set with the mod.
    Gets player's skin signature.
    Gets player's skin value.
    void
    Reloads player's skin.
    void
    Resets the skin timer.
    void
    fabrictailor_setSkin(com.mojang.authlib.properties.Property skinData, boolean reload)
    Sets the skin to the specified player and reloads it with fabrictailor_reloadSkin() ()} reloadSkin().
    void
    fabrictailor_setSkin(String value, String signature, boolean reload)
    Sets the skin to the specified player.

    Methods inherited from class net.minecraft.world.entity.player.Player

    actuallyHurt, addAdditionalSaveData, addItem, aiStep, animateHurt, attack, awardRecipes, awardRecipesByKey, awardStat, awardStat, awardStat, awardStat, blockActionRestricted, blockInteractionRange, blockUsingShield, canBeHitByProjectile, canBeSeenAsEnemy, canDropItems, canEat, canGlide, canHarmPlayer, canInteractWithBlock, canInteractWithEntity, canInteractWithEntity, canPlayerFitWithinBlocksAndEntitiesWhen, canSprint, canUseGameMasterBlocks, canUseSlot, causeFallDamage, causeFoodExhaustion, closeContainer, createAttributes, createItemCooldowns, crit, defineSynchedData, destroyVanishingCursedItems, die, disableShield, displayClientMessage, doAutoAttackOnTouch, doCloseContainer, doesEmitEquipEvent, doWaterSplashEffect, drop, drop, dropEquipment, entityInteractionRange, freeAt, getAbilities, getAbsorptionAmount, getArmorSlots, getAttackStrengthScale, getBaseExperienceReward, getBlockSpeedFactor, getCooldowns, getCurrentItemAttackStrengthDelay, getDeathSound, getDefaultDimensions, getDestroySpeed, getDimensionChangingDelay, getDismountPoses, getDisplayName, getEnchantedDamage, getEnchantmentSeed, getEnderChestInventory, getFallSounds, getFireImmuneTicks, getFlyingSpeed, getFoodData, getGameProfile, getHandSlots, getHurtDir, getHurtSound, getInventory, getItemBySlot, getLastDeathLocation, getLuck, getMainArm, getMaxHeadRotationRelativeToBody, getMovementEmission, getName, getPermissionLevel, getProjectile, getRopeHoldPosition, getScore, getScoreboard, getScoreboardName, getShoulderEntityLeft, getShoulderEntityRight, getSleepTimer, getSlot, getSoundSource, getSpeed, getSwimHighSpeedSplashSound, getSwimSound, getSwimSplashSound, getWardenSpawnTracker, getWeaponItem, getXpNeededForNextLevel, giveExperienceLevels, giveExperiencePoints, handleCreativeModeItemDrop, handleEntityEvent, hasClientLoaded, hasContainerOpen, hasCorrectToolForDrops, hasInfiniteMaterials, hasPermissions, hurtArmor, hurtCurrentlyUsedShield, hurtHelmet, hurtServer, increaseScore, interactOn, internalSetAbsorptionAmount, isAffectedByFluids, isAlwaysExperienceDropper, isAlwaysTicking, isControlledByClient, isCreative, isHurt, isIgnoringFallDamageFromCurrentImpulse, isImmobile, isInvulnerableTo, isLocalPlayer, isModelPartShown, isPushedByFluid, isReducedDebugInfo, isScoping, isSecondaryUseActive, isSleepingLongEnough, isSpectator, isStayingOnGroundSurface, isSwimming, isTextFilteringEnabled, killedEntity, magicCrit, makeStuckInBlock, maybeBackOffFromEdge, mayBuild, mayUseItemAt, onAboveBubbleCol, onClimbable, onEnchantmentPerformed, onInsideBubbleColumn, onUpdateAbilities, openCommandBlock, openHorseInventory, openItemGui, openJigsawBlock, openMenu, openMinecartCommandBlock, openStructureBlock, openTextEdit, playNotifySound, playSound, playStepSound, readAdditionalSaveData, remove, removeEntitiesOnShoulder, removeVehicle, resetAttackStrengthTicker, resetCurrentImpulseContext, resetRecipes, resetStat, respawn, rideTick, sendMerchantOffers, serverAiStep, setClientLoaded, setEntityOnShoulder, setIgnoreFallDamageFromCurrentImpulse, setItemSlot, setLastDeathLocation, setMainArm, setReducedDebugInfo, setRemainingFireTicks, setScore, setShoulderEntityLeft, setShoulderEntityRight, shouldBeSaved, shouldRotateWithMinecart, shouldShowName, startAutoSpinAttack, startFallFlying, startSleepInBed, stopFallFlying, stopSleepInBed, stopSleeping, sweepAttack, tick, tickClientLoadTimeout, tickRegeneration, travel, triggerRecipeCrafted, tryResetCurrentImpulseContext, tryToStartFallFlying, updateIsUnderwater, updatePlayerPose, updateSwimming, updateTutorialInventoryAction, wantsToStopRiding

    Methods inherited from class net.minecraft.world.entity.LivingEntity

    activeLocationDependentEnchantments, addEffect, addEffect, areAllEffectsAmbient, attackable, baseTick, blockedByShield, brainProvider, calculateEntityAnimation, calculateFallDamage, canAttack, canAttackType, canBeAffected, canBeNameTagged, canBeSeenByAnyone, canBreatheUnderwater, cancelLerp, canDisableShield, canDispenserEquipIntoSlot, canEquipWithDispenser, canFreeze, canGlideUsing, canPickUpLoot, canStandOnFluid, canUsePortal, checkAutoSpinAttack, checkFallDamage, clearSleepingPos, createLivingAttributes, createWitherRose, decreaseAirSupply, doHurtEquipment, doHurtTarget, doPush, dropAllDeathLoot, dropCustomDeathLoot, dropExperience, dropFromGiftLootTable, dropFromLootTable, dropFromLootTable, dropFromShearingLootTable, equipmentHasChanged, forceAddEffect, getActiveEffects, getActiveEffectsMap, getAgeScale, getAllSlots, getArmorAndBodyArmorSlots, getArmorCoverPercentage, getArmorValue, getArrowCount, getAttackAnim, getAttribute, getAttributeBaseValue, getAttributes, getAttributeValue, getBedOrientation, getBrain, getCombatTracker, getComfortableFallDistance, getDamageAfterArmorAbsorb, getDamageAfterMagicAbsorb, getDefaultGravity, getDimensions, getEffect, getEffectiveGravity, getEquipmentSlotForItem, getExperienceReward, getFallFlyingTicks, getFluidFallingAdjustedMovement, getHealth, getHitbox, getItemBlockingWith, getItemHeldByArm, getItemInHand, getJumpBoostPower, getJumpPower, getJumpPower, getKillCredit, getKnockback, getLastAttacker, getLastClimbablePos, getLastDamageSource, getLastHurtByMob, getLastHurtByMobTimestamp, getLastHurtByPlayerTime, getLastHurtMob, getLastHurtMobTimestamp, getLocalBoundsForPose, getLootTableSeed, getMainHandItem, getMaxAbsorption, getMaxFallDistance, getMaxHealth, getNoActionTime, getOffhandItem, getPassengerRidingPosition, getPreciseBodyRotation, getRelativePortalPosition, getRiddenInput, getRiddenSpeed, getScale, getSleepingPos, getSlotForHand, getSoundVolume, getStingerCount, getSwimAmount, getTicksUsingItem, getUsedItemHand, getUseItem, getUseItemRemainingTicks, getViewYRot, getVisibilityPercent, getVisualRotationYInDegrees, getVoicePitch, getWaterSlowDown, getYHeadRot, goDownInWater, handleDamageEvent, handleExtraItemsCreatedOnUse, hasEffect, hasItemInSlot, hasLandedInLiquid, hasLineOfSight, hasLineOfSight, heal, igniteForTicks, increaseAirSupply, indicateDamage, isAffectedByPotions, isAlive, isAutoSpinAttack, isBaby, isBlocking, isCurrentlyGlowing, isDamageSourceBlocked, isDeadOrDying, isEquippableInSlot, isFallFlying, isHolding, isHolding, isInvertedHealAndHarm, isInWall, isLookingAtMe, isPickable, isPushable, isSensitiveToWater, isSleeping, isSuppressingSlidingDownLadder, isUsingItem, isVisuallySwimming, jumpFromGround, jumpInLiquid, kill, knockback, lerpHeadRotationStep, lerpHeadTo, lerpTargetX, lerpTargetXRot, lerpTargetY, lerpTargetYRot, lerpTargetZ, lerpTo, lookAt, makeBrain, makePoofParticles, makeSound, maxUpStep, onAttributeUpdated, onBelowWorld, onChangedBlock, onEffectAdded, onEffectsRemoved, onEffectUpdated, onEnterCombat, onEquipItem, onEquippedItemBroken, onItemPickup, onLeaveCombat, onSyncedDataUpdated, playBlockFallSound, playHurtSound, push, pushEntities, randomTeleport, recreateFromPacket, releaseUsingItem, removeAllEffects, removeEffect, removeEffectNoUpdate, removeEffectParticles, removeFrost, resetForwardDirectionOfRelativePortalPosition, resolveMobResponsibleForDamage, resolvePlayerResponsibleForDamage, sanitizeScale, sendEffectToPassengers, setAbsorptionAmount, setArrowCount, setDiscardFriction, setHealth, setItemInHand, setJumping, setLastHurtByMob, setLastHurtByPlayer, setLastHurtMob, setLivingEntityFlag, setNoActionTime, setRecordPlayingNearby, setSleepingPos, setSpeed, setSprinting, setStingerCount, setYBodyRot, setYHeadRot, shouldDiscardFriction, shouldDropExperience, shouldDropLoot, skipDropExperience, spawnItemParticles, startSleeping, startUsingItem, stopRiding, stopUsingItem, swing, swing, take, tickDeath, tickEffects, tickHeadTurn, tickRidden, triggerOnDeathMobEffects, tryAddFrost, updateEffectVisibility, updateFallFlying, updateInvisibilityStatus, updateSwingTime, updateUsingItem, updateWalkAnimation, verifyEquippedItem, wasExperienceConsumed, wouldNotSuffocateAtTargetPose

    Methods inherited from class net.minecraft.world.entity.Entity

    absMoveTo, absMoveTo, absRotateTo, addDeltaMovement, addPassenger, addTag, adjustSpawnLocation, applyEffectsFromBlocks, applyEffectsFromBlocks, applyGravity, awardKillScore, blockPosition, broadcastToPlayer, calculateUpVector, calculateViewVector, canAddPassenger, canBeCollidedWith, canCollideWith, canControlVehicle, canRide, canSpawnSprintParticle, canTeleport, checkBelowWorld, checkDespawn, checkSlowFallDistance, checkSupportingBlock, chunkPosition, clearFire, closerThan, closerThan, collideBoundingBox, considersEntityAsAlly, copyPosition, couldAcceptPassenger, countPlayerPassengers, createCommandSourceStackForNameResolution, createHoverEvent, damageSources, dampensVibrations, deflection, discard, dismountsUnderwater, dismountTo, displayFireAnimation, distanceTo, distanceToSqr, distanceToSqr, distanceToSqr, doCheckFallDamage, ejectPassengers, equals, extinguishFire, fillCrashReportCategory, fireImmune, fixupDimensions, forceSetRotation, fudgePositionAfterSizeChange, gameEvent, gameEvent, getAddEntityPacket, getAirSupply, getAttachments, getBbHeight, getBbWidth, getBlockExplosionResistance, getBlockJumpFactor, getBlockPosBelowThatAffectsMyMovement, getBlockStateOn, getBlockStateOnLegacy, getBlockX, getBlockY, getBlockZ, getBoundingBox, getCollisionHorizontalEscapeVector, getCommandSenderWorld, getControlledVehicle, getControllingPassenger, getCustomName, getDefaultPassengerAttachmentPoint, getDeltaMovement, getDirection, getDismountLocationForPassenger, getEncodeId, getEntityData, getEyeHeight, getEyeHeight, getEyePosition, getEyePosition, getEyeY, getFirstPassenger, getFluidHeight, getFluidJumpThreshold, getForward, getGravity, getHandHoldingItemAngle, getId, getInBlockState, getIndirectPassengers, getInputVector, getKnownMovement, getLeashOffset, getLeashOffset, getLightLevelDependentMagicValue, getLightProbePosition, getLookAngle, getLootTable, getMaxAirSupply, getMotionDirection, getNearestViewDirection, getOnPos, getOnPos, getOnPosLegacy, getPassengerAttachmentPoint, getPassengers, getPassengersAndSelf, getPercentFrozen, getPickRadius, getPickResult, getPistonPushReaction, getPortalCooldown, getPose, getPosition, getPositionCodec, getPrimaryStepSoundBlockPos, getRandom, getRandomX, getRandomY, getRandomZ, getRemainingFireTicks, getRemovalReason, getRootVehicle, getRotationVector, getSelfAndPassengers, getServer, getSharedFlag, getStringUUID, getTags, getTeam, getTeamColor, getTicksFrozen, getTicksRequiredToFreeze, getType, getTypeName, getUpVector, getUUID, getVehicle, getVehicleAttachmentPoint, getViewScale, getViewVector, getViewXRot, getX, getX, getXRot, getXRot, getY, getY, getYRot, getYRot, getZ, getZ, handlePortal, hasControllingPassenger, hasCustomName, hasExactlyOnePlayerPassenger, hasGlowingTag, hashCode, hasIndirectPassenger, hasPassenger, hasPassenger, hasPose, hurt, hurtClient, hurtOrSimulate, igniteForSeconds, ignoreExplosion, interact, interactAt, is, isAffectedByBlocks, isAlliedTo, isAlliedTo, isAttackable, isColliding, isControlledByLocalInstance, isControlledByOrIsLocalPlayer, isCrouching, isCustomNameVisible, isDescending, isDiscrete, isEffectiveAi, isEyeInFluid, isFlapping, isFree, isFreezing, isFullyFrozen, isHorizontalCollisionMinor, isIgnoringBlockTriggers, isInLava, isInLiquid, isInvisible, isInvisibleTo, isInvulnerable, isInvulnerableToBase, isInWater, isInWaterOrBubble, isInWaterOrRain, isInWaterRainOrBubble, isNoGravity, isOnFire, isOnPortalCooldown, isOnRails, isPassenger, isPassengerOfSameVehicle, isRemoved, isShiftKeyDown, isSilent, isSprinting, isSteppingCarefully, isSupportedBy, isSuppressingBounce, isUnderWater, isVehicle, isVisuallyCrawling, lavaHurt, lerpMotion, lerpPositionAndRotationStep, level, limitPistonMovement, load, makeBoundingBox, makeBoundingBox, markHurt, mayInteract, mirror, move, moveRelative, moveTo, moveTo, moveTo, moveTo, moveTo, moveTowardsClosestSpace, newDoubleList, newFloatList, nextStep, oldPosition, onClientRemoval, onExplosionHit, onFlap, onGround, onInsideBlock, onPassengerTurned, onRemoval, onSyncedDataUpdated, pick, placePortalTicket, playCombinationStepSounds, playEntityOnFireExtinguishedSound, playerTouch, playMuffledStepSound, playSound, playSwimSound, position, positionRider, positionRider, processFlappingMovement, processPortalCooldown, push, push, reapplyPosition, recordMovementThroughBlocks, refreshDimensions, registryAccess, removeAfterChangingDimensions, removePassenger, removeTag, repositionEntityAfterLoad, resetFallDistance, restoreFrom, rotate, save, saveAsPassenger, saveWithoutId, setAirSupply, setAsInsidePortal, setBoundingBox, setCustomName, setCustomNameVisible, setDeltaMovement, setDeltaMovement, setGlowingTag, setId, setInvisible, setInvulnerable, setIsInPowderSnow, setLevel, setLevelCallback, setNoGravity, setOldPos, setOldPosAndRot, setOldPosAndRot, setOldRot, setOnGround, setOnGroundWithMovement, setOnGroundWithMovement, setPortalCooldown, setPortalCooldown, setPos, setPos, setPose, setPosRaw, setRemoved, setRot, setSharedFlag, setSharedFlagOnFire, setShiftKeyDown, setSilent, setSwimming, setTicksFrozen, setUUID, setViewScale, setXRot, setYRot, shouldBlockExplode, shouldPlayLavaHurtSound, shouldRender, shouldRenderAtSqrDistance, showVehicleHealth, skipAttackInteraction, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnAtLocation, spawnSprintParticle, startRiding, startRiding, startSeenByPlayer, stopSeenByPlayer, syncPacketPositionCodec, teleport, teleportRelative, teleportSetPosition, teleportTo, teleportTo, thunderHit, toString, touchingUnloadedChunk, trackingPosition, turn, unRide, unsetRemoved, updateDynamicGameEventListener, updateFluidHeightAndDoFluidPushing, updateInWaterStateAndDoFluidPushing, waterSwimSound

    Methods inherited from class java.lang.Object

    clone, finalize, getClass, notify, notifyAll, wait, wait, wait

    Methods inherited from interface net.minecraft.world.scores.ScoreHolder

    getFeedbackDisplayName

    Methods inherited from interface org.samo_lego.fabrictailor.casts.TailoredPlayer

    clearSkin, getLastSkinChange, getSkinId, getSkinSignature, getSkinValue, reloadSkin, resetLastSkinChange, setSkin, setSkin
  • Field Details

    • connection

      public net.minecraft.server.network.ServerGamePacketListenerImpl connection
  • Constructor Details

    • MServerPlayerEntity_TailoredPlayer

      public MServerPlayerEntity_TailoredPlayer(net.minecraft.world.level.Level level, net.minecraft.core.BlockPos blockPos, float f, com.mojang.authlib.GameProfile gameProfile)
  • Method Details

    • completeUsingItem

      protected abstract void completeUsingItem()
      Overrides:
      completeUsingItem in class net.minecraft.world.entity.LivingEntity
    • fabrictailor_reloadSkin

      public void fabrictailor_reloadSkin()
      Description copied from interface: TailoredPlayer
      Reloads player's skin.
      Specified by:
      fabrictailor_reloadSkin in interface TailoredPlayer
      See Also:
      • This method has been adapted from the Impersonate mod's source code under GNU Lesser General Public License.

        Reloads player's skin for all the players (including the one that has changed the skin)

    • fabrictailor_setSkin

      public void fabrictailor_setSkin(com.mojang.authlib.properties.Property skinData, boolean reload)
      Sets the skin to the specified player and reloads it with fabrictailor_reloadSkin() ()} reloadSkin().
      Specified by:
      fabrictailor_setSkin in interface TailoredPlayer
      Parameters:
      skinData - skin texture data
      reload - whether to send packets around for skin reload
    • fabrictailor_setSkin

      public void fabrictailor_setSkin(String value, String signature, boolean reload)
      Description copied from interface: TailoredPlayer
      Sets the skin to the specified player.
      Specified by:
      fabrictailor_setSkin in interface TailoredPlayer
      Parameters:
      value - skin texture value
      signature - skin texture signature
      reload - whether to send packets around for skin reload
    • fabrictailor_getSkinValue

      public Optional<String> fabrictailor_getSkinValue()
      Description copied from interface: TailoredPlayer
      Gets player's skin value.
      Specified by:
      fabrictailor_getSkinValue in interface TailoredPlayer
      Returns:
      skin value as string, null if player has no skin set.
    • fabrictailor_getSkinSignature

      public Optional<String> fabrictailor_getSkinSignature()
      Description copied from interface: TailoredPlayer
      Gets player's skin signature.
      Specified by:
      fabrictailor_getSkinSignature in interface TailoredPlayer
      Returns:
      skin signature as string, null if player has no skin set.
    • fabrictailor_getLastSkinChange

      public long fabrictailor_getLastSkinChange()
      Description copied from interface: TailoredPlayer
      Gets the most recent time when player changed their skin.
      Specified by:
      fabrictailor_getLastSkinChange in interface TailoredPlayer
      Returns:
      time of skin change.
    • fabrictailor_clearSkin

      public void fabrictailor_clearSkin()
      Specified by:
      fabrictailor_clearSkin in interface TailoredPlayer
    • fabrictailor_getSkinId

      public String fabrictailor_getSkinId()
      Description copied from interface: TailoredPlayer
      Helper function to get texture hash from skin that was set with the mod.

      Can be used with https://mc-heads.net/avatar/%7Btextureid%7D to get the head texture.

      Specified by:
      fabrictailor_getSkinId in interface TailoredPlayer
      Returns:
      player's skin id (hash)
    • fabrictailor_resetLastSkinChange

      public void fabrictailor_resetLastSkinChange()
      Description copied from interface: TailoredPlayer
      Resets the skin timer.
      Specified by:
      fabrictailor_resetLastSkinChange in interface TailoredPlayer