Class ClientTailor
java.lang.Object
org.samo_lego.fabrictailor.client.ClientTailor
- All Implemented Interfaces:
net.fabricmc.api.ClientModInitializer
@Environment(CLIENT)
public class ClientTailor
extends Object
implements net.fabricmc.api.ClientModInitializer
This doesn't work in server environment,
it's meant for singleplayer OR
if BOTH server and client have the mod.
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Field Summary
Modifier and TypeFieldDescriptionstatic boolean
static boolean
static net.minecraft.client.KeyMapping
static final SkinChangeScreen
static boolean
Whether mod is present on server -
Constructor Summary
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Method Summary
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Field Details
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keyBinding
public static net.minecraft.client.KeyMapping keyBinding -
TAILORED_SERVER
public static boolean TAILORED_SERVERWhether mod is present on server -
ALLOW_DEFAULT_SKIN
public static boolean ALLOW_DEFAULT_SKIN -
SKIN_CHANGE_SCREEN
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forceOpen
public static boolean forceOpen
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Constructor Details
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ClientTailor
public ClientTailor()
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Method Details
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onInitializeClient
public void onInitializeClient()- Specified by:
onInitializeClient
in interfacenet.fabricmc.api.ClientModInitializer
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